2014年6月9日星期一

Apple Begins Rejecting Apps with the aim of Offer Rewards instead of videocassette Views, Social Sharing

Apple Begins Rejecting Apps with the aim of Offer Rewards instead of videocassette Views, Social Sharing

Apple has begun to crack down on tools with the aim of app developers make use of to monetize and grow their applications, plus incentivized videocassette viewing and satisfied social sharing, in the same way as well in the same way as discovery tools with the aim of allow users to obtain apps inside the games they’re already in performance. The move willpower state a major impression on the app industry in the same way as a entirety, and willpower function in the same way as something of a “reset” in the sphere of provisions of how apps can realize growth and extent.

With the introduction of the revamped iOS App mass in the sphere of iOS 8, Apple revealed a amount of changes to the app discovery process, with fresh facial appearance with the aim of help users obtain apps by trending keywords, by kind and subcategory, by connected search provisions, and added. Developers can even promote their apps in the sphere of “bundles.” But in the same way as these changes indicate, what did you say? The company didn’t bring to light is with the aim of it’s not solitary difficult to reinvent app discovery with iOS 8; it’s besides difficult to own it.

Rejecting Apps instead of videocassette Ads, Promoting Other Apps, Social Sharing

App developers are launch to receive rejection notices from Apple’s examine team with the aim of reference a combine of basis sections of Apple’s Developer Guidelines in the same way as to why their apps are not being traditional in the sphere of the App mass.

Instead of model, a developer relocation on Q&A situate StackOverflow says with the aim of his app was rejected, even though it had been released four era previously, and the revise was solitary a “reskin” with the aim of misused the graphics, not the underlying code.

The sections Apple is citing instead of this rejection, and many added like it, are the following:

2.25: Apps with the aim of put on show Apps other than your own instead of grasp or else promotion in the sphere of a style related to or else confusing with the App mass willpower survive rejected, if not designed instead of a unambiguous permitted need (e.G. Vigor management, aviation, user-friendliness, and the like.) or else to provide major added consequence instead of a under attack faction of customers.

3.10: Developers who attempt to manipulate or else cheat the user reviews or else chart level in the sphere of the App mass with fake or else paid reviews, or else one other inappropriate methods willpower survive indifferent from the iOS Developer curriculum.

As asked instead of additional explanation, the Apple reviewer understood with the aim of section 2.25 is instead of “promoting other apps not your own,” and 3.10 was instead of offering “free in-game credits instead of watching videos of other apps by developers other than by hand.” Other apps are being rejected instead of incentivized sharing (e.G. Relocation to Facebook in the sphere of return instead of approximately sort of reward.)

We’ve heard these rejections are at this moment being customary by a amount of app developers, approximately of whom are relocation details of their notices added publicly, like this model on MobileDevHQ’s forums, someplace a bewildered developer wonders, “so we can’t advance users to share stuffs [sic] on social networks anymore? This is lone of the oldest tricks in the sphere of the hardback and even sweetie Crush uses it.”

The rejections aren’t solitary in this area promoting other apps or else rewarding users, however. They’re besides in this area attempting to manipulate an app’s rank in the sphere of the App Store’s charts by liability so.

In the sphere of the earlier version of the App mass sooner than the iOS 8 overhaul, the Top Charts played an worthy role in the sphere of the app-discovery process, and folks who reached the highest ranks – too often by manipulations and other “cheats” — may well scrape in the sphere of tens of thousands apiece generation.

Apps To survive Pulled From App mass Retroactively?

The language Apple is using is very broad, especially in the sphere of section 2.25, which seems to refer to one app install ads. This isn’t the initially schedule Apple has taken aspiration by app install ads, we ought to record – this has been an ongoing battle instead of years.

At present, a amount of app promotion and monetization companies offer videocassette ads in the same way as a way of portion developers take home money and progress their app found. With the aim of income the fresh rejections willpower take their toll on developers, in the same way as well in the same way as companies like AdColony, Applifier (Unity), Flurry, TapJoy, SupersonicAds, Vungle, AppLovin, Sponsorpay and others offering satisfied videocassette, cross-promotion services and other tools, while greatly benefitting folks offering non-incentivized videocassette ads, like Facebook does in the sphere of its app…or Apple’s iAd, of curriculum. Meanwhile, brand videocassette ads, like folks provided by companies Vungle instead of demand, don’t appear to survive affected by these App mass changes.

According to sources in the sphere of the affected industries, not solitary are these rejections rolling available to a amount of developers, near are besides hints with the aim of these updated rules willpower survive practical retroactively. Instead of model, as lone developer followed up on their rejection email, they customary word from Apple explaining slightly this was leaving to take place:

On occasion, near might survive apps on the App mass with the aim of don’t appear to survive in the sphere of compliance with the App mass examine Guidelines. We employment harsh to ensure with the aim of the apps on the App mass are in the sphere of compliance and we try to identify one apps now on the App mass with the aim of might not survive. It takes schedule to identify these occurrences but an extra app being available of compliance is not a brains instead of your app to survive.

Leaving dispatch, it is appropriate to remove one form of incentivized rating, or else advertisement viewing, and the like.

Of curriculum, it’s not slightly a be of importance of identifying the non-compliant apps with the aim of would maintain up rejections – it’s besides the piece of evidence with the aim of approximately of the biggest players in the sphere of the gaming industry evenly make use of this form of app promotion and monetization, and rejecting all these apps by some time ago would leave an App mass with a deficiency of top titles.

Incentivized sharing, instead of model, has been a enormous driver instead of sweetie Crush’s growth, instead of demand, which leans seriously on its Facebook integrations, and often asks users to join with Facebook acquaintances in the sphere of order to achieve approximately in-game reward, like other lives.

Apple mass “Reset” Levels in performance discipline Again

Instead of App mass developers, this exchange willpower state wide-reaching personal property, in the same way as they attempt to navigate the App Store’s fresh rules, and reckon available how to progress their app ranked elevated in the sphere of the charts, search results and connected searches, or else even the fresh “trending” section (which in the sphere of today’s beta is still a not enough undecided, we’ve seen.) The changes might besides discontinue down on approximately developers’ revenue streams, which willpower besides state immediate personal property.

In the sphere of revolve, traditional advertisement networks willpower likely benefit from the exchange, in the same way as lone Apple reviewer recommends: “You can advertise your own games via the standard advertisement networks. However, as you state a ‘More Games’ or else ‘Other Games’ you ought to solitary marketplace your own games.”

Tags : Apple , App Store , iOS 8


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